Ryze

[Mage] [Fighter]
the Rune Mage
Champions
 
  • Difficulty :
    7
  • Attack :
    2
  • Ability :
    10
  • Defense :
    2
 
  • Health : 570.48 (+98 /Level)
  • Mana : 400 (+50 /Level)
  • Crit Chance : 0 (+0 /Level)
  • Attack : 55.04 (+3 /Level)
  • Range : 550
  • Armor : 21.552 (+3 /Level)
  • Magic Resist : 30 (+0.5 /Level)
  • Health Regen : 7 (+0.55 /Level)
  • Mana Regen : 6 (+0.8 /Level)
  • Attack Speed : 0.625 (+2.112% /Level)
  • Move Speed : 340
[Passive] Arcane Mastery

Ryze's spells deal extra damage based on his Bonus Mana, and he gains a percentage increase to his maximum Mana based on his Ability Power.

Overload

Passively, Ryze's other damaging spells reset Overload and begin to charge a Rune that can be used to empower Overload.

On cast, Ryze throws a charge of pure energy in a line, dealing damage to the first enemy struck. If a Rune is fully charged, Ryze also gains a shield and Movement Speed.

Rune Prison

Ryze traps a target enemy unit in a cage of runes, damaging them and preventing them from moving.

Spell Flux

Ryze releases an orb of pure magical power that damages an enemy and debuffs them. Ryze's spells have additional effects against the debuffed enemy.

Realm Warp

Ryze creates a portal to a nearby location. After a few seconds, allies standing near the portal are teleported to the target location.

Widely considered one of the most adept sorcerers on Runeterra, Ryze is an ancient, hard-bitten archmage with an impossibly heavy burden to bear. Armed with immense arcane power and a boundless constitution, he tirelessly hunts for World Runes—fragments of the raw magic that once shaped the world from nothingness. He must retrieve these artifacts before they fall into the wrong hands, for Ryze understands the horrors they could unleash on Runeterra.

Young Ryze
Tribal Ryze
Uncle Ryze
Triumphant Ryze
Professor Ryze
Zombie Ryze
Dark Crystal Ryze
Pirate Ryze
Ryze Whitebeard
SKT T1 Ryze