[Marksman] [Mage]
the Emperor of the Sands
  • Difficulty :
  • Attack :
  • Ability :
  • Defense :
  • Health : 552 (+92 /Level)
  • Mana : 350.56 (+42 /Level)
  • Crit Chance : 0 (+0 /Level)
  • Attack : 52 (+2.8 /Level)
  • Range : 525
  • Armor : 19.04 (+3 /Level)
  • Magic Resist : 30 (+0.5 /Level)
  • Health Regen : 7 (+0.55 /Level)
  • Mana Regen : 6 (+0.8 /Level)
  • Attack Speed : 0.638 (+1.5% /Level)
  • Move Speed : 335
[Passive] Shurima's Legacy

Azir can summon the Disc of the Sun from the ruins of allied or enemy turrets.

Conquering Sands

Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second.


Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line. Arise! also passively grants attack speed to Azir and his Sand Soldiers.

Shifting Sands

Azir dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he gains a shield.

Emperor's Divide

Azir summons a wall of soldiers which charge forward, knocking back and damaging enemies.

Azir was a mortal emperor of Shurima in a far distant age, a proud man who stood at the cusp of immortality. His hubris saw him betrayed and murdered at the moment of his greatest triumph, but now, millennia later, he has been reborn as an Ascended being of immense power. With his buried city risen from the sand, Azir seeks to restore Shurima to its former glory.

Galactic Azir
Gravelord Azir
SKT T1 Azir
Warring Kingdoms Azir